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ArgumentOutOfRangeException's type

I am simply trying to find out the type of ArgumentOutOfRangeException. I have a coroutine where I Destroy() a certain object, but under some circumstances I have to restart the coroutine before it's...

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Unity/Mono Develop Bug

I just noticed a bug, but I don’t know if it’s Unity’s faults or Mono Develop’s. I have the following code if (!state.wasGroundedLastFrame && _speed.y > 0){ _newPosition.y += _speed.y *...

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ArgumentOutOfRangeException's type

I am simply trying to find out the type of ArgumentOutOfRangeException. I have a coroutine where I Destroy() a certain object, but under some circumstances I have to restart the coroutine before it's...

View Article

Unity/Mono Develop Bug

I just noticed a bug, but I don’t know if it’s Unity’s faults or Mono Develop’s. I have the following code if (!state.wasGroundedLastFrame && _speed.y > 0){ _newPosition.y += _speed.y *...

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How to move Animation Clips into Animator Controller?

How can I move my own animation clips into an animation controller so it is a child in the project hierarchy. See pic below. I want them to be children of the controller so it is easier to maintain the...

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